Résumé

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IGORS TITOVS

igor@titov3d.co.uk

Current Location: Guildford
Nationality: Latvian (Europe)
Languages: English, Russian

 

Employment:

  • Supermassive Games.  2017-2019 DP: Man of Medan.  Lighting Artist.
  • Electronic Arts.    2017. Need For Speed Payback. Cinematic Lighting Artist.
  • Darkside Studios.    2017. Unannounced project. Lighting Artist.
  • Super Punk Games.     2015-2017. The Last Leviathan. Environment Artist.
  • Super Punk Games.    2015. Dovetail Games Flight School. Environment Artist.
  • SCEE London.    2014.  Hardware: Rivals. Environment Artist.
  • Freelance.    2014-2017.  Various projects including VR. Environment Artist.
  • Guerrilla Games Cambridge. 2012-2013. Killzone Mercenary. 3D Artist.

Education:

  • ELEMENT5: with Mark Kolobaev
  • CGMA: Environment Design with Aaron Limonick
  • University of Hertfordshire, BA, 3D Games Art. 2010 – 2013, First Class
  • Stoke-on-Trent College, Interactive Media Design. 2008 – 2010, MMM

Awards:

  • UHAnimation Games art nominee 2013 for Best games trailer “Leander”.
  • UHAnimation Games art award 2012 for Best games trailer “NEWFOUNDLAND”.
Software

  • Foundry Modo
  • Autodesk Maya
  • Autodesk 3DsMax
  • World Machine
  • GeoGlyph
  • Pixologic Zbrush
  • 3D Coat
  • Luxion Keyshot
  • CHAOSGROUP Vray
  • OTOY Octane
  • The Foundry Mari
  • Adobe Photoshop
  • Substance Designer
  • Substance Painter
  • Quixel Suite
  • Unreal Engine 3 & 4
  • CryEngine
  • Unity
  • Frostbite
Shipped Titles
KZ:MercenaryHW:Rivals
KZ:Mercenary DT:FS
TLL